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2.1 - Attacks on enemies


Capable of automatic attacking designated villages at specified intervals, in sequense or simultaneousely.
Ideal for nonstop farming, can bring you huge amounts of resources and deny the resources from farms to your enemies
SETTINGS:
To start, fill in he followng fields:
1. Name - insert comment for your own use
2. X Y - coordinates X Y (enemy village coordinates)
3. Task type - chose from the available options - Attack, Raid, Reinforcement or Superattack (see below)
4. Interval - time interval in minutes, after which attack or reinforcement will be repeated.
Usually - it takes time to attack the enemy and return
(for example if time to go to village 10 minutes - an interval = 20)
(if =1 that will send army there every minute)
5. Clubswinger..hero - quantity of soldiers of different type
6. Village Name - choose your village from list, from which village attack.
If not all villages in list - press Refresh in Build page.
7. Time rest - don't fill anything (shows the time in minutes left till next attack)
8. Start-turn - will attack 1 by 1 under the list of turn
(all superattacks in the list will be processed at once)
Start-All - will send all attacks and reinforcements in the list simultaneously, and repeat each attack/reinforcement
after the time period specified in the "inerval" field
9. There is a new "Superattack" mode
It is for sending multiple attacks simultaneously, on the same second.
After you press "start turn" - the bot will go over the list 2 times, preparing the armies,
and on 3-rd time fires all armies instanteneously:-)
Add some rows, 1 row = 1 attack.
Press Start-Turn.
In Microsoft Windows there is a bug not allowing to send no more than 2 waves(sessions) in one second
I have found a program which corrects this bug
Tweak Manager 2.1 for WindowsR
http://www.pctools.com/tweak-manager/
Network - Protocols - Change The number of Simultaneous HTTP Sessions (from 2 to 100)
restart computer after change.
10. If you use several browsers and accounts - the bot works with the acc
which is open in the Internet-explorer
11. Bot randomly adds 0-2 minutes to every attack
12. "check minimum soldiers" - will not send attack if you have smaller then 50% need soldiers
for task type=Attack or Raid or Reinforcement
(50% writed in .ini file )
13. Can add all enemys automatic to list.
Right click mouse in "Attacks" tab, you will see new menu with
"Fill all" and "Delete all" buttons.
Click "Fill all" - will be added all villages from your square 7x7 in map.
Can fill more enemys, more distance too.
Also can open any other square 7x7 in map and add enemys too.
14. Task type = "Save when attack" - bot will send reinforcement and send it back when attack coming soon
Soldiers will be saved :)
Fill quantity of soldiers of different types to be saved(can fill 999999 for all).
X,Y coordinates - need to send there soldiers(and back).
If Village Name choosen - work in this village only.
If Village Name empty - work for all villages.
"Alerter" must be started.
15. Table "Groups"
You can divide the attacks on the group and start/stop them separately.
For example you can make different groups for different own villages.
Group name - the group name, any.
Distance - Distance cells for auto-fill(update) list
on whom to attack. (equal to 3 for all of your square 7x7)
Parameters for type = tasks automatically:
Clubswingers .. Hero - Types of soldiers with which to attack
At least the soldiers to attack (2 by default)
If = 0 then these soldiers will not attack.
Scouts will send for spy.
Interval - bot will check every interval minutes whether the soldiers home, and where to send their
(also bot checks immediately after returning home soldiers)
(default 5 minutes)
Time rest - not need to fill.
How many minutes left until the next check whether to send soldiers.
16. Task Type = "Auto-think"
Bot will think himself whom better to attack, how many troops to send,
look at the attack-logs was there deff or no, how many resources, etc.
Attack-Logss should be started. (START button on the "Logs" tab)
Fill your enemys, all to the task type = Auto
(fill in the list can be automatically - click the right mouse button - Fill-All)
Press the START-turn or START-all (no difference)
A sample algorithm is "thinking about" where to attack the soldiers:
If nothing is known about the enemy - then send 2 a soldier or scouts.
If resources were 100% - then sent to 2 times more soldiers.
If resources were a bit - then send as many soldiers to enable them to catch away everything.
If the enemy had deff - send it to 5 times more soldiers.
17. Add the enemy to the table from map - open the enemy in game map in the bot-browser, click the right mouse button in the Attacks tab - will be a new menu 'Add 1 enemy'.